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About Asynchronous Game Query Library

A game query library on steroids written for Java. This is an implementation of Valve's source query, rcon, master and steam web api protocols. Built on top of [Netty](https://github.com/netty/netty)

Project Modules

This project has declared the following modules:

Name Description
AGQL - Core The core library. Required by all agql modules.
AGQL - Examples Contains example codes demonstrating the basic usage of the client interfaces
AGQL - Supercell - COC WebAPI Implementation for the Clash of Clans Web API Interfaces
AGQL - Valve - Source Query An implementation of the Valve Source Query Protocol (A2S_INFO, A2S_PLAYER and A2S_RULES)
AGQL - Valve - Source RCON An implementation of the Valve Source RCON Protocol
AGQL - Valve - Source Logging Service A service which listens to log events of a source based server
AGQL - Valve - CS:GO WebAPI Implementation for the Counter Strike Global Offensive Web API Interfaces
AGQL - Valve - Dota 2 WebAPI Implementation for the Dota 2 Web API Interfaces
AGQL - Valve - Steam Master Query A library containing classes which allow clients to communicate to the Steam Master Server
AGQL - Valve - Steam Web API An implementation for the Steam Web API Interfaces
AGQL - Aggregate A game query library on steroids written for Java. This is an implementation of Valve's source query, rcon, master and steam web api protocols. Built on top of [Netty](https://github.com/netty/netty)