Source Log Listen Service
This module allows you to receive server log events in real-time
Configuration
To start receiving log messages, you need to make sure you register the <ip:port>
on the game server.
Do this either by directly issuing the rcon command logaddress_add <ip:port>
on the server or add it to your server configuration files (e.g. server.cfg).
Example
To start listening to log messages immediately, just pass a callback to receive the log events in real time. The returned future will only be marked as completed once the service has been closed.
import java.net.InetSocketAddress;
public class SourceLogListenerExample extends BaseExample {
private static final Logger log = LoggerFactory.getLogger(SourceLogListenerExample.class);
public static void main(String[] args) throws Exception {
InetSocketAddress address = new InetSocketAddress("192.168.1.10", 27015);
SourceLogListenService logService = new SourceLogListenService(addres, SourceLogListenerExample::processLogData);
CompletableFuture<Void> f = logService.listen();
f.join();
System.out.println("Log service has been closed");
}
private static void processLogData(SourceLogEntry message) {
System.out.printf("\u001B[36m%s:\u001B[0m %s\n", message.getSourceAddress(), message.getMessage());
}
}